Another game that comes with its own custom parser. I like the ambition of this. However, I've got to be honest - unless you do something really cool with it that other parsers can't do it does feel a bit pointless. So, for example StupidRPG and Tethered are both examples of where a bespoke platform … Continue reading Dilemma
Author: mctreviews
Diddlebucker!
Potential spoilers in the following. Your team mates have let you down. It's the annual Diddlebucker Run, and now you're on your own. The resulting puzzly parser adventure has you collecting treasures, finding clues and generally trying to win the $1million Diddlebucker prize. The game is split into a number of areas - each of … Continue reading Diddlebucker!
Intelmission
Implemented in Unity and presented in a bespoke frame that seems to represent a mobile phone screen, the game is a transcript of various conversations detailing the protagonist's attempt to unmask a spy. Unfortunately, I get to the first significant point of choice and the game only displays the first choice of four. To get … Continue reading Intelmission
Tower
It is implied in the text that I am familiar with the Tower. That I have taken this journey before. The concept of the surreal journey, leading to self realization and discovery is not a new one. One of my favorite implementations of this is Summit. Tower treads a similar path. We are placed in … Continue reading Tower
Intermission #2
A note on scoring. I umm'd and aah'd about whether to score the games in the comp and reveal that score at the end of the review. In the end, though, I thought firstly that that's what I'd like were I an author in the comp and secondly that I couldn't think of a reason … Continue reading Intermission #2
Terminal Interface for Models RCM301-303
It's almost impossible to talk about this game without giving anything way. I recommend you play it before reading this review. It serves me right, really. I haven't been paying close enough attention to the text, and the ending I get on my first play through completely blindsides me. Very clever! A shortish parser game, … Continue reading Terminal Interface for Models RCM301-303
And You May Find Yourself
Unfortunately, I reach a point in this game where I'm trying to drag a link, but no text highlights that I can drop it on. I've tried refreshing, and got back to the same point - so I can't proceed. I'm wondering whether something is going on in texture also, as all the text in … Continue reading And You May Find Yourself
Dungeon Detective
As Sniff Chewpaw, gnoll and dungeon detective, you have been hired by the dragon Hargurrath to find out who has ransacked his dungeon and stolen some of his precious things. The resulting game is an immensely likable choice based dungeon crawler/investigation. I enjoyed it. The core mechanics of the game are simple. We wander through … Continue reading Dungeon Detective
Writers Are Not Strangers
The world is going to end. No-one knows exactly when, but the meteors are definitely coming. Alix, blogger and writer, is going through a tough time. This is a mid-length choice game. I played through three times and reached three different endings. I'm sure there's more to see. Each play though took me around 30 … Continue reading Writers Are Not Strangers
I.A.G. Alpha
Truly meta, in the best possible sense, this little puzzly choice game is a delight. It is anything but incomplete, this game. It is a completely polished little gem. As Anton, a low level employee of the Institute of Advanced Genomics, you are on your way into the office when the plot really kicks off. … Continue reading I.A.G. Alpha